- Camera has a shaking effect. Close up of the eagle flying.
- Long shot two eagles flying, they are pulling a landmass. Camera is stationary.
- Pans in to a mid shot of the land mass, there is a contraption that moves like a pendulum. Camera pans from right to left.
- The contraption kicks a spherical object that has rolled towards it
- The sphere transforms in to an Eagle. No camera movement
- The Eagle then flies off.
These are my animation tests.
This was my first look at the bird after looking at the different footage, noticing when the Eagle is in flight the range of motion of the wings is very slight compared to when the bird is taking off and going hunting, the problem was there was so much glide time so I exaggerated the amount of movement the birds wings would make.
This is the bird with early keyframed movement, this is rough and slightly mechanical with how it flies. The keyframe graph needs cleaning up to make this look more fluid.
This animation was to see how the bird would look with other elements in the scene, the flight still needed more refinement as it still looked slightly mechanical.
This was my first look at transforming one shape in to another, as each change happened in one frame the animation was over far too quickly. Even though that was the case the actual transition looked good to me but definitely needed taking forward.
This animation was much more refined and and had a much slower pace to it as it took place over more frames as well as me slowing down how long each frame lasted. The transition to me was what I was going for.
This test I did not like the movement was way too fast for what it was doing, then the decay came in too fast, all in all this needed a lot of work to look right.
This looked more like I wanted it to look, the movement looked much more realistic and held the characteristics of what a pendulum moves like, but it all felt too simple for the animation.
With this I wanted to add more of a mechanical vibe to it rather than it just hanging from a thin metal structure, there feels to be a bit more weight to this with more accurate swinging motion.
These are my Rotoscope tests. With these I feel they look and work in the style they have been drawn, accurately portraying the movement I wanted to put across. I am happy with this because you also get the characteristics coming through this as it is imitating my real life movement.
These are screenshots of my Work In Progress just showing how I put together my final piece and what went in to it with the different programs I used.
These are screenshots of my Work In Progress just showing how I put together my final piece and what went in to it with the different programs I used.
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